Constructor
new VolumePanel(player, optionsopt)
Creates an instance of this class.
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
player | Player | The | ||
options | Object | <optional> | {} | The key/value store of player options. |
Extends
Methods
$(selector, contextopt) → {Element|null}
Find a single DOM element matching a selector
. This can be within the Component
s contentEl()
or another custom context.
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
selector | string | A valid CSS selector, which will be passed to | ||
context | Element | | <optional> | this.contentEl() | A DOM element within which to query. Can also be a selector string in which case the first matching element will get used as context. If missing |
- Overrides
- Source
the dom element that was found, or null
- Type:
- Element |
null
$$(selector, contextopt) → {NodeList}
Finds all DOM element matching a selector
. This can be within the Component
s contentEl()
or another custom context.
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
selector | string | A valid CSS selector, which will be passed to | ||
context | Element | | <optional> | this.contentEl() | A DOM element within which to query. Can also be a selector string in which case the first matching element will get used as context. If missing |
- Overrides
- Source
a list of dom elements that were found
- Type:
- NodeList
addChild(child, optionsopt, indexopt) → {Component}
Add a child Component
inside the current Component
.
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
child | string | | The name or instance of a child to add. | ||
options | Object | <optional> | {} | The key/value store of options that will get passed to children of the child. |
index | number | <optional> | this.children_.length | The index to attempt to add a child into. |
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The Component
that gets added as a child. When using a string the Component
will get created by this process.
- Type:
- Component
addClass(…classesToAdd)
Add a CSS class name to the Component
s element.
Name | Type | Attributes | Description |
---|---|---|---|
classesToAdd | string | <repeatable> | One or more CSS class name to add. |
- Overrides
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blur()
Remove the focus from this component
- Overrides
- Source
(abstract) buildCSSClass() → {string}
Builds the default DOM class name. Should be overridden by sub-components.
- Overrides
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The DOM class name for this object.
- Type:
- string
cancelAnimationFrame(id) → {number}
Cancels a queued callback passed to Component#requestAnimationFrame (rAF).
If you queue an rAF callback via Component#requestAnimationFrame, use this function instead of window.cancelAnimationFrame
. If you don't, your dispose listener will not get cleaned up until Component#dispose!
Name | Type | Description |
---|---|---|
id | number | The rAF ID to clear. The return value of Component#requestAnimationFrame. |
- Overrides
- Source
- See
Returns the rAF ID that was cleared.
- Type:
- number
cancelNamedAnimationFrame(name)
Cancels a current named animation frame if it exists.
Name | Type | Description |
---|---|---|
name | string | The name of the requestAnimationFrame to cancel. |
- Overrides
- Source
children() → {Array}
Get an array of all child components
- Overrides
- Source
The children
- Type:
- Array
clearInterval(intervalId) → {number}
Clears an interval that gets created via window.setInterval
or Component#setInterval. If you set an interval via Component#setInterval use this function instead of window.clearInterval
. If you don't your dispose listener will not get cleaned up until Component#dispose!
Name | Type | Description |
---|---|---|
intervalId | number | The id of the interval to clear. The return value of Component#setInterval or |
- Overrides
- Source
- See
Returns the interval id that was cleared.
- Type:
- number
clearTimeout(timeoutId) → {number}
Clears a timeout that gets created via window.setTimeout
or Component#setTimeout. If you set a timeout via Component#setTimeout use this function instead of window.clearTimout
. If you don't your dispose listener will not get cleaned up until Component#dispose!
Name | Type | Description |
---|---|---|
timeoutId | number | The id of the timeout to clear. The return value of Component#setTimeout or |
- Overrides
- Source
- See
Returns the timeout id that was cleared.
- Type:
- number
contentEl() → {Element}
Return the Component
s DOM element. This is where children get inserted. This will usually be the the same as the element returned in Component#el.
- Overrides
- Source
The content element for this Component
.
- Type:
- Element
createEl() → {Element}
Create the Component
's DOM element
- Overrides
The element that was created.
- Type:
- Element
currentDimension(widthOrHeight) → {number}
Get the computed width or the height of the component's element.
Uses window.getComputedStyle
.
Name | Type | Description |
---|---|---|
widthOrHeight | string | A string containing 'width' or 'height'. Whichever one you want to get. |
- Overrides
- Source
The dimension that gets asked for or 0 if nothing was set for that dimension.
- Type:
- number
currentDimensions() → {Component~DimensionObject}
Get an object that contains computed width and height values of the component's element.
Uses window.getComputedStyle
.
- Overrides
- Source
The computed dimensions of the component's element.
currentHeight() → {number}
Get the computed height of the component's element.
Uses window.getComputedStyle
.
- Overrides
- Source
The computed height of the component's element.
- Type:
- number
currentWidth() → {number}
Get the computed width of the component's element.
Uses window.getComputedStyle
.
- Overrides
- Source
The computed width of the component's element.
- Type:
- number
dimension(widthOrHeight, numopt, skipListenersopt) → {number|undefined}
Get or set width or height of the Component
element. This is the shared code for the Component#width and Component#height.
Things to know:
- If the width or height in an number this will return the number postfixed with 'px'.
- If the width/height is a percent this will return the percent postfixed with '%'
- Hidden elements have a width of 0 with
window.getComputedStyle
. This function defaults to theComponent
sstyle.width
and falls back towindow.getComputedStyle
. See this for more information - If you want the computed style of the component, use Component#currentWidth and {Component#currentHeight
Name | Type | Attributes | Description |
---|---|---|---|
widthOrHeight | string | 8 'width' or 'height' | |
num | number | | <optional> | 8 New dimension |
skipListeners | boolean | <optional> | Skip componentresize event trigger |
- Overrides
- Source
The dimension when getting or 0 if unset
- Type:
- number |
undefined
dimensions(width, height)
Set both the width and height of the Component
element at the same time.
Name | Type | Description |
---|---|---|
width | number | | Width to set the |
height | number | | Height to set the |
- Overrides
- Source
dispose()
Dispose of the volume-panel
and all child components.
- Overrides
el() → {Element}
Get the Component
s DOM element
- Overrides
- Source
The DOM element for this Component
.
- Type:
- Element
(protected) emitTapEvents()
Emit a 'tap' events when touch event support gets detected. This gets used to support toggling the controls through a tap on the video. They get enabled because every sub-component would have extra overhead otherwise.
- Overrides
- Source
- Component#event:touchstart
- Component#event:touchmove
- Component#event:touchleave
- Component#event:touchcancel
- Component#event:touchend
enableTouchActivity()
This function reports user activity whenever touch events happen. This can get turned off by any sub-components that wants touch events to act another way.
Report user touch activity when touch events occur. User activity gets used to determine when controls should show/hide. It is simple when it comes to mouse events, because any mouse event should show the controls. So we capture mouse events that bubble up to the player and report activity when that happens. With touch events it isn't as easy as touchstart
and touchend
toggle player controls. So touch events can't help us at the player level either.
User activity gets checked asynchronously. So what could happen is a tap event on the video turns the controls off. Then the touchend
event bubbles up to the player. Which, if it reported user activity, would turn the controls right back on. We also don't want to completely block touch events from bubbling up. Furthermore a touchmove
event and anything other than a tap, should not turn controls back on.
- Overrides
- Source
- Component#event:touchstart
- Component#event:touchmove
- Component#event:touchend
- Component#event:touchcancel
focus()
Set the focus to this component
- Overrides
- Source
getAttribute(attribute) → {string|null}
Get the value of an attribute on the Component
s element.
Name | Type | Description |
---|---|---|
attribute | string | Name of the attribute to get the value from. |
- Overrides
- Source
- See
- The value of the attribute that was asked for. - Can be an empty string on some browsers if the attribute does not exist or has no value - Most browsers will return null if the attribute does not exist or has no value.
- Type:
- string |
null
getChild(name) → {Component|undefined}
Returns the child Component
with the given name
.
Name | Type | Description |
---|---|---|
name | string | The name of the child |
- Overrides
- Source
The child Component
with the given name
or undefined.
- Type:
- Component |
undefined
getChildById(id) → {Component|undefined}
Returns the child Component
with the given id
.
Name | Type | Description |
---|---|---|
id | string | The id of the child |
- Overrides
- Source
The child Component
with the given id
or undefined.
- Type:
- Component |
undefined
getDescendant(…names) → {Component|undefined}
Returns the descendant Component
following the givent descendant names
. For instance ['foo', 'bar', 'baz'] would try to get 'foo' on the current component, 'bar' on the 'foo' component and 'baz' on the 'bar' component and return undefined if any of those don't exist.
Name | Type | Attributes | Description |
---|---|---|---|
names | ...Array.<string> | | <repeatable> | The name of the child |
- Overrides
- Source
The descendant Component
following the given descendant names
or undefined.
- Type:
- Component |
undefined
getIsAvailableToBeFocused(el) → {boolean}
Determine whether or not this component is currently visible/enabled/etc...
Name | Type | Description |
---|---|---|
el | HTMLElement | The HTML element representing the component. |
- Overrides
- Source
If the component can is currently visible & enabled, will be true
. Otherwise, false
.
- Type:
- boolean
getIsFocusable(el) → {boolean}
Determine whether or not this component can be considered as focusable component.
Name | Type | Description |
---|---|---|
el | HTMLElement | The HTML element representing the component. |
- Overrides
- Source
If the component can be focused, will be true
. Otherwise, false
.
- Type:
- boolean
getPositions() → {Object}
Retrieves the position and size information of the component's element.
- Overrides
- Source
An object with boundingClientRect
and center
properties. - boundingClientRect
: An object with properties x
, y
, width
, height
, top
, right
, bottom
, and left
, representing the bounding rectangle of the element. - center
: An object with properties x
and y
, representing the center point of the element. width
and height
are set to 0.
- Type:
- Object
handleKeyDown(event)
When this Component receives a keydown
event which it does not process, it passes the event to the Player for handling.
Name | Type | Description |
---|---|---|
event | KeyboardEvent | The |
- Overrides
- Source
handleKeyPress(event)
Handles keyup
event on the document or keydown
event on the VolumePanel
, looking for ESC, which hides the VolumeControl
.
Name | Type | Description |
---|---|---|
event | Event | The keypress that triggered this event. |
- Overrides
- (event:keydown|keyup)
(abstract) handleLanguagechange()
Handles language change for the player in components. Should be overridden by sub-components.
- Overrides
- Source
handleMouseOut(event)
This gets called when a VolumePanel
gains hover via a mouseout
event. Turns on listening for mouseout
event. When they happen it calls this.handleMouseOut
.
Name | Type | Description |
---|---|---|
event | Event | The |
- event:mouseout
handleMouseOver(event)
This gets called when a VolumePanel
gains hover via a mouseover
event. Turns on listening for mouseover
event. When they happen it calls this.handleMouseOver
.
Name | Type | Description |
---|---|---|
event | Event | The |
- event:mouseover
handleVolumeControlKeyUp(event)
Handles keyup
events on the VolumeControl
, looking for ESC, which closes the volume panel and sets focus on MuteToggle
.
Name | Type | Description |
---|---|---|
event | Event | The |
- event:keyup
hasClass(classToCheck) → {boolean}
Check if a component's element has a CSS class name.
Name | Type | Description |
---|---|---|
classToCheck | string | CSS class name to check. |
- Overrides
- Source
- True if the
Component
has the class. - False if theComponent
does not have the class`
- Type:
- boolean
height(numopt, skipListenersopt) → {number|undefined}
Get or set the height of the component based upon the CSS styles. See Component#dimension for more detailed information.
Name | Type | Attributes | Description |
---|---|---|---|
num | number | | <optional> | The height that you want to set postfixed with '%', 'px' or nothing. |
skipListeners | boolean | <optional> | Skip the componentresize event trigger |
- Overrides
- Source
The height when getting, zero if there is no height
- Type:
- number |
undefined
hide()
Hide the Component
s element if it is currently showing by adding the 'vjs-hidden` class name to it.
- Overrides
- Source
id() → {string}
Get this Component
s ID
- Overrides
- Source
The id of this Component
- Type:
- string
initChildren()
Add and initialize default child Component
s based upon options.
- Overrides
- Source
isDisposed() → {boolean}
Determine whether or not this component has been disposed.
- Overrides
- Source
If the component has been disposed, will be true
. Otherwise, false
.
- Type:
- boolean
localize(string, tokensopt, defaultValueopt) → {string}
Localize a string given the string in english.
If tokens are provided, it'll try and run a simple token replacement on the provided string. The tokens it looks for look like {1}
with the index being 1-indexed into the tokens array.
If a defaultValue
is provided, it'll use that over string
, if a value isn't found in provided language files. This is useful if you want to have a descriptive key for token replacement but have a succinct localized string and not require en.json
to be included.
Currently, it is used for the progress bar timing.
{
"progress bar timing: currentTime={1} duration={2}": "{1} of {2}"
}
It is then used like so:
this.localize('progress bar timing: currentTime={1} duration{2}',
[this.player_.currentTime(), this.player_.duration()],
'{1} of {2}');
Which outputs something like: 01:23 of 24:56
.
Name | Type | Attributes | Description |
---|---|---|---|
string | string | The string to localize and the key to lookup in the language files. | |
tokens | Array.<string> | <optional> | If the current item has token replacements, provide the tokens here. |
defaultValue | string | <optional> | Defaults to |
- Overrides
- Source
The localized string or if no localization exists the english string.
- Type:
- string
name() → {string}
Get the Component
s name. The name gets used to reference the Component
and is set during registration.
- Overrides
- Source
The name of this Component
.
- Type:
- string
options(obj) → {Object}
Deep merge of options objects with new options.
Note: When both
obj
andoptions
contain properties whose values are objects. The two properties get merged using module:obj.merge
Name | Type | Description |
---|---|---|
obj | Object | The object that contains new options. |
- Overrides
- Source
A new object of this.options_
and obj
merged together.
- Type:
- Object
player() → {Player}
Return the Player that the Component
has attached to.
- Overrides
- Source
The player that this Component
has attached to.
- Type:
- Player
ready(fn)
Bind a listener to the component's ready state. Different from event listeners in that if the ready event has already happened it will trigger the function immediately.
Name | Type | Description |
---|---|---|
fn | ReadyCallback | Function that gets called when the |
- Overrides
- Source
removeAttribute(attribute)
Remove an attribute from the Component
s element.
Name | Type | Description |
---|---|---|
attribute | string | Name of the attribute to remove. |
- Overrides
- Source
- See
removeChild(component)
Remove a child Component
from this Component
s list of children. Also removes the child Component
s element from this Component
s element.
Name | Type | Description |
---|---|---|
component | Component | The child |
- Overrides
- Source
removeClass(…classesToRemove)
Remove a CSS class name from the Component
s element.
Name | Type | Attributes | Description |
---|---|---|---|
classesToRemove | string | <repeatable> | One or more CSS class name to remove. |
- Overrides
- Source
requestAnimationFrame(fn) → {number}
Queues up a callback to be passed to requestAnimationFrame (rAF), but with a few extra bonuses:
Supports browsers that do not support rAF by falling back to Component#setTimeout.
The callback is turned into a Component~GenericCallback (i.e. bound to the component).
Automatic cancellation of the rAF callback is handled if the component is disposed before it is called.
Name | Type | Description |
---|---|---|
fn | Component~GenericCallback | A function that will be bound to this component and executed just before the browser's next repaint. |
- Overrides
- Source
- See
Returns an rAF ID that gets used to identify the timeout. It can also be used in Component#cancelAnimationFrame to cancel the animation frame callback.
- Type:
- number
requestNamedAnimationFrame(name, fn)
Request an animation frame, but only one named animation frame will be queued. Another will never be added until the previous one finishes.
Name | Type | Description |
---|---|---|
name | string | The name to give this requestAnimationFrame |
fn | Component~GenericCallback | A function that will be bound to this component and executed just before the browser's next repaint. |
- Overrides
- Source
setAttribute(attribute, value)
Set the value of an attribute on the Component
's element
Name | Type | Description |
---|---|---|
attribute | string | Name of the attribute to set. |
value | string | Value to set the attribute to. |
- Overrides
- Source
- See
setIcon(iconName, elopt) → {Element}
Adds an SVG icon element to another element or component.
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
iconName | string | The name of icon. A list of all the icon names can be found at 'sandbox/svg-icons.html' | ||
el | Element | <optional> | this.el() | Element to set the title on. Defaults to the current Component's element. |
- Overrides
- Source
The newly created icon element.
- Type:
- Element
setInterval(fn, interval) → {number}
Creates a function that gets run every x
milliseconds. This function is a wrapper around window.setInterval
. There are a few reasons to use this one instead though.
- It gets cleared via Component#clearInterval when Component#dispose gets called.
- The function callback will be a Component~GenericCallback
Name | Type | Description |
---|---|---|
fn | Component~GenericCallback | The function to run every |
interval | number | Execute the specified function every |
- Overrides
- Source
- See
Returns an id that can be used to identify the interval. It can also be be used in Component#clearInterval to clear the interval.
- Type:
- number
setTimeout(fn, timeout) → {number}
Creates a function that runs after an x
millisecond timeout. This function is a wrapper around window.setTimeout
. There are a few reasons to use this one instead though:
- It gets cleared via Component#clearTimeout when Component#dispose gets called.
- The function callback will gets turned into a Component~GenericCallback
Note: You can't use
window.clearTimeout
on the id returned by this function. This will cause its dispose listener not to get cleaned up! Please use Component#clearTimeout or Component#dispose instead.
Name | Type | Description |
---|---|---|
fn | Component~GenericCallback | The function that will be run after |
timeout | number | Timeout in milliseconds to delay before executing the specified function. |
- Overrides
- Source
- See
Returns a timeout ID that gets used to identify the timeout. It can also get used in Component#clearTimeout to clear the timeout that was set.
- Type:
- number
show()
Show the Component
s element if it is hidden by removing the 'vjs-hidden' class name from it.
- Overrides
- Source
toggleClass(classToToggle, predicateopt)
Add or remove a CSS class name from the component's element.
classToToggle
gets added when Component#hasClass would return false.classToToggle
gets removed when Component#hasClass would return true.
Name | Type | Attributes | Description |
---|---|---|---|
classToToggle | string | The class to add or remove. Passed to DOMTokenList's toggle() | |
predicate | boolean | | <optional> | A boolean or function that returns a boolean. Passed to DOMTokenList's toggle(). |
- Overrides
- Source
triggerReady()
Trigger all the ready listeners for this Component
.
- Overrides
- Source
width(numopt, skipListenersopt) → {number|undefined}
Get or set the width of the component based upon the CSS styles. See Component#dimension for more detailed information.
Name | Type | Attributes | Description |
---|---|---|---|
num | number | | <optional> | The width that you want to set postfixed with '%', 'px' or nothing. |
skipListeners | boolean | <optional> | Skip the componentresize event trigger |
- Overrides
- Source
The width when getting, zero if there is no width
- Type:
- number |
undefined
Events
componentresize
Triggered when a component is resized.
- Overrides
- Source
dispose
Triggered when a Component
is disposed.
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
bubbles | boolean | <optional> | false | set to false so that the dispose event does not bubble up |
- Overrides
- Source
ready
Triggered when a Component
is ready.
- Overrides
- Source
tap
Triggered when a Component
is tapped.
- MouseEvent
- Overrides
- Source